Chun-Li’s Street Fighter 6 gameplay, open world exploration

Chun-Li faces the camera and stands ready to fight.

screenshot: Capcom

Following up on its earlier promise of a summer reveal, Capcom joined PlayStation during the day play condition To share more screenshots Street Fighter 6which launches next year.

Street Fighter 6The roster of players expands with the addition of roster mainstay Chun-Li, newcomer Jamie (who appears to use some sort of drunken fighting style), and Kimberly, another newly-faced fighter who appears only briefly at the end of the trailer. The game will also feature two distinct modes, one of which focuses on one-on-one combat that you would expect Street Fighter The other is an “immersive” single-player story that apparently allows you to traverse an open world in search of battles.

Here’s what Capcom has to say Street Fighter 6New mechanics:

With every new Street Fighter game comes mechanics that you can master to rise to the top. Presentation, the command system, is a scale that you will need to manage wisely and one ripe with creativity. You can use Command Gauge to perform five different techniques that can easily enhance your attack or defense.

The driving effect is a powerful blow that can absorb the incoming opponent’s attack and can result in a wall hit. Use Drive Parry to fend off your opponent’s attack and refill the drive gauge. Unlock Drive Parry or the normal Drive Rush attack to quickly get close to your opponent. Overdrive Arts is similar to EX Moves from the previous games that enhance your special moves. Use Drive Reversal to perform a counter attack to get you out of tough situations. One measure, five techniques, unlimited possibilities. Use your creativity to choose which technique you want to use and when. Everything is in your hands!

For those who are worried that fighting game inputs are too complicated and just want to unleash your inner fighter, we have a solution in the form of a new control type option.

First, the classic type of control is what veterans can expect to use for input with a six-button layout.

New in Street Fighter 6 is the modern control type, which allows for easier input as a special move can be performed by combining the Special Action button with a single directional input. This is perfect for new players or those who may have found classic command inputs a bit tricky in the past.

With the Modern Control Type, your character will carry out some of his brightest (and best) attacks with just a few clicks of a button. Modern control type is optional, but we highly recommend trying for new players!

Also new in Street Fighter 6 It is an in-game commentary written by famous figures in the fighting game community. This feature was previously seen in indie fighter Yatagarasu And the Added a lot of character and excitement For matches, so hopefully it will be put to good use in this upcoming game.

Capcom was first revealed Street Fighter 6 Back in February With a cinematic presentation of the new aesthetic direction of the game. At the time, the only fighters confirmed to be on the roster were poster boy Ryu and Luke, an annoying idiot introduced late Street Fighter VA life that is said to be the future of privilege (gag). Reactions have been mixed, with many focusing on awesome logo (which has apparently been updated) and the fact that you can see Ryu’s big bulge through J.

Street Fighter 6 It was leaked late last year as part of the internal release schedule announced by Capcom ransomware hack. The leaked company document indicated that the game will launch sometime in the third quarter of 2022 (October-December 2022). excellent And the Ultra Updates for Q4 2023 (January – March 2024) and Q4 2024 (January – March 2025) respectively. (Obviously no information about these planned expansions was provided during today’s reveal.)

the long term Street Fighter The franchise has been the developer’s premier fighting game for over 30 years. It debuted in 1987, changing the genre (and arcades!) forever with 1991 Street Fighter II. However, the series has definitely seen its ups and downs via the massive number of sequels and reviews.

After the release of Street Fighter III: The Third Strike In 1999, Capcom put the franchise on the bench for nearly a decade. It seems that the developer has completely fallen out of love with the series until they renewed their promises with 2008 Street The fourth fighterwhich also spawned many updates and eventually prompted the release of more esports-focused software Street Fighter V in 2016.

It sure wasn’t the best show of the series, but Street Fighter VIts longevity allowed the developers to pull it from the brink of disaster and turn it into a very competent fighting game, considering all things.

The franchise may not be as dominant as it used to be, but Street FighterIts status as a household name is undeniable. And while Capcom’s commentary on the series has been shaky, it’s also showing short flashes of brilliance, especially since take off From Street Fighter IV Former Capcom Producer and CEO Yoshinori Ono.

With a new team at the wheel, anything is possible Street Fighter. As a longtime fan, I can’t wait to see what the updated developers have in store Street Fighter 6 Despite these harsh early performances.

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